// Copyright (C) 2025 kanel // This file is part of "Pulse" // For conditions of distribution and use, see copyright notice in LICENSE #include #include "../../PulseInternal.h" #include "OpenGL.h" #include "OpenGLFence.h" PulseFence OpenGLCreateFence(PulseDevice device) { } void OpenGLDestroyFence(PulseDevice device, PulseFence fence) { } bool OpenGLIsFenceReady(PulseDevice device, PulseFence fence) { } bool OpenGLWaitForFences(PulseDevice device, const PulseFence* fences, uint32_t fences_count, bool wait_for_all) { }