// Copyright (C) 2025 kanel // This file is part of "Pulse" // For conditions of distribution and use, see copyright notice in LICENSE #include #include #include #include "../../PulseInternal.h" #include "OpenGL.h" #include "OpenGLComputePipeline.h" #include "OpenGLCommandList.h" #include "OpenGLDevice.h" #include "OpenGLFence.h" #include "OpenGLBuffer.h" #include "OpenGLImage.h" #include "OpenGLComputePass.h" static const char* OpenGLFunctionIndexToFunctionName[] = { #define PULSE_OPENGL_FUNCTION(fn, T) #fn, #include "OpenGLFunctions.h" #undef PULSE_OPENGL_FUNCTION }; typedef GLFunction(*GLFunctionLoad)(const char*); const char* OpenGLVerbaliseError(GLenum code) { switch (code) { // OpenGL / OpenGL ES error codes case GL_INVALID_ENUM: return "an unacceptable value is specified for an enumerated argument"; case GL_INVALID_VALUE: return "a numeric argument is out of range"; case GL_INVALID_OPERATION: return "the specified operation is not allowed in the current state"; case GL_INVALID_FRAMEBUFFER_OPERATION: return "the framebuffer object is not complete"; case GL_OUT_OF_MEMORY: return "there is not enough memory left to execute the command"; // OpenGL error codes case GL_STACK_UNDERFLOW: return "an attempt has been made to perform an operation that would cause an internal stack to underflow"; case GL_STACK_OVERFLOW: return "an attempt has been made to perform an operation that would cause an internal stack to overflow"; default: break; } return "unknown OpenGL error"; } static void PulseCheckGLError(PulseDevice device, const char* function) { OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*); GLenum err = ((PFNGLGETERRORPROC)opengl_device->original_function_ptrs[glGetError])(); if(err == GL_NO_ERROR) return; char message[4096] = { 0 }; snprintf(message, 4096, "%s call to %s failed. Unrolling the error stack:\n", device->backend->backend == PULSE_BACKEND_OPENGL ? "(OpenGL)" : "(OpenGL ES)", function); int i = 0; for(; err != GL_NO_ERROR; err = ((PFNGLGETERRORPROC)opengl_device->original_function_ptrs[glGetError])(), i++) snprintf(message + strlen(message), 4096 - strlen(message), " #%d %s\n", i, OpenGLVerbaliseError(err)); PulseLogBackend(device->backend, PULSE_DEBUG_MESSAGE_SEVERITY_ERROR, message, __FILE__, function, 0); } static void OpenGLDeviceMakeCurrent(PulseDevice device) { OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*); #ifdef PULSE_PLAT_WINDOWS if(opengl_device->context_type == OPENGL_CONTEXT_WGL) {} // TODO: WGL else { EGLInstance* instance = &opengl_device->egl_instance; instance->eglMakeCurrent(instance->display, instance->surface, instance->surface, instance->context); } #else EGLInstance* instance = &opengl_device->egl_instance; instance->eglMakeCurrent(instance->display, instance->surface, instance->surface, instance->context); #endif } #define PULSE_OPENGL_WRAPPER_RET(ret, fn, arg_list, param_list, cast) \ static ret PulseOpenGLWrapper_##fn arg_list \ { \ OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*); \ OpenGLDeviceMakeCurrent(device); \ ret result = ((cast)opengl_device->original_function_ptrs[fn]) param_list; \ if(device->backend->debug_level != PULSE_NO_DEBUG) \ PulseCheckGLError(device, #fn); \ return result; \ } #define PULSE_OPENGL_WRAPPER(fn, arg_list, param_list, cast) \ static void PulseOpenGLWrapper_##fn arg_list \ { \ OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*); \ OpenGLDeviceMakeCurrent(device); \ ((cast)opengl_device->original_function_ptrs[fn]) param_list; \ if(device->backend->debug_level != PULSE_NO_DEBUG) \ PulseCheckGLError(device, #fn); \ } #include "OpenGLWraps.h" #undef PULSE_OPENGL_WRAPPER #undef PULSE_OPENGL_WRAPPER_RET static bool OpenGLLoadFunction(PulseDevice device, OpenGLFunctionIndex index) { OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*); GLFunctionLoad load = PULSE_NULLPTR; #ifdef PULSE_PLAT_WINDOWS if(opengl_device->context_type == OPENGL_CONTEXT_WGL) {} // TODO: WGL else load = (GLFunctionLoad)opengl_device->egl_instance.eglGetProcAddress; #else load = (GLFunctionLoad)opengl_device->egl_instance.eglGetProcAddress; #endif GLFunction fn = load(OpenGLFunctionIndexToFunctionName[index]); if(!fn) { PulseSetInternalError(PULSE_ERROR_INITIALIZATION_FAILED); return false; } opengl_device->original_function_ptrs[index] = fn; return true; } static bool OpenGLLoadFunctions(PulseDevice device) { OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*); for(int i = 0; i < OPENGL_FUNCTION_INDEX_END_ENUM; i++) { if(!OpenGLLoadFunction(device, i)) return false; } #define PULSE_OPENGL_FUNCTION(fn, T) opengl_device->fn = PulseOpenGLWrapper_##fn; #include "OpenGLFunctions.h" #undef PULSE_OPENGL_FUNCTION return true; } PulseDevice OpenGLCreateDevice(PulseBackend backend, PulseDevice* forbiden_devices, uint32_t forbiden_devices_count) { PULSE_CHECK_HANDLE_RETVAL(backend, PULSE_NULLPTR); PulseDevice pulse_device = (PulseDeviceHandler*)calloc(1, sizeof(PulseDeviceHandler)); PULSE_CHECK_ALLOCATION_RETVAL(pulse_device, PULSE_NULL_HANDLE); OpenGLDevice* device = (OpenGLDevice*)calloc(1, sizeof(OpenGLDevice)); PULSE_CHECK_ALLOCATION_RETVAL(device, PULSE_NULL_HANDLE); pulse_device->driver_data = device; pulse_device->backend = backend; #ifdef PULSE_PLAT_WINDOWS // WGL support if(opengl_device->context_type == OPENGL_CONTEXT_WGL) { // TODO: WGL device->context_type = OPENGL_CONTEXT_WGL; } else { EGLLoadInstance(&device->egl_instance, forbiden_devices, forbiden_devices_count, backend->backend == PULSE_BACKEND_OPENGL_ES); device->context_type = OPENGL_CONTEXT_EGL; } #else EGLLoadInstance(&device->egl_instance, forbiden_devices, forbiden_devices_count, backend->backend == PULSE_BACKEND_OPENGL_ES); device->context_type = OPENGL_CONTEXT_EGL; #endif if(!OpenGLLoadFunctions(pulse_device)) { EGLUnloadInstance(&device->egl_instance); PulseSetInternalError(PULSE_ERROR_INITIALIZATION_FAILED); return PULSE_NULL_HANDLE; } PULSE_LOAD_DRIVER_DEVICE(OpenGL); if(PULSE_IS_BACKEND_HIGH_LEVEL_DEBUG(backend)) PulseLogInfoFmt(backend, "%s created device from %s", backend->backend == PULSE_BACKEND_OPENGL ? "(OpenGL)" : "(OpenGL ES)", device->glGetString(pulse_device, GL_RENDERER)); return pulse_device; } void OpenGLDestroyDevice(PulseDevice device) { OpenGLDevice* opengl_device = OPENGL_RETRIEVE_DRIVER_DATA_AS(device, OpenGLDevice*); if(opengl_device == PULSE_NULLPTR) return; #ifdef PULSE_PLAT_WINDOWS if(opengl_device->context_type == OPENGL_CONTEXT_WGL) {} // TODO: WGL else EGLUnloadInstance(&opengl_device->egl_instance); #else EGLUnloadInstance(&opengl_device->egl_instance); #endif free(opengl_device); free(device); }