// Copyright (C) 2025 kanel // This file is part of "Pulse" // For conditions of distribution and use, see copyright notice in LICENSE #include #include "../../PulseInternal.h" #include "OpenGL.h" #include "OpenGLComputePass.h" PulseComputePass OpenGLCreateComputePass(PulseDevice device, PulseCommandList cmd) { } void OpenGLDestroyComputePass(PulseDevice device, PulseComputePass pass) { } PulseComputePass OpenGLBeginComputePass(PulseCommandList cmd) { } void OpenGLEndComputePass(PulseComputePass pass) { } void OpenGLBindStorageBuffers(PulseComputePass pass, const PulseBuffer* buffers, uint32_t num_buffers) { } void OpenGLBindUniformData(PulseComputePass pass, uint32_t slot, const void* data, uint32_t data_size) { } void OpenGLBindStorageImages(PulseComputePass pass, const PulseImage* images, uint32_t num_images) { } void OpenGLBindComputePipeline(PulseComputePass pass, PulseComputePipeline pipeline) { } void OpenGLDispatchComputations(PulseComputePass pass, uint32_t groupcount_x, uint32_t groupcount_y, uint32_t groupcount_z) { }