// Copyright (C) 2025 kanel // This file is part of "Pulse" // For conditions of distribution and use, see copyright notice in LICENSE #include #include "../../PulseInternal.h" #include "OpenGLBuffer.h" PulseBuffer OpenGLCreateBuffer(PulseDevice device, const PulseBufferCreateInfo* create_infos) { } bool OpenGLMapBuffer(PulseBuffer buffer, PulseMapMode mode, void** data) { } void OpenGLUnmapBuffer(PulseBuffer buffer) { } bool OpenGLCopyBufferToBuffer(PulseCommandList cmd, const PulseBufferRegion* src, const PulseBufferRegion* dst) { } bool OpenGLCopyBufferToImage(PulseCommandList cmd, const PulseBufferRegion* src, const PulseImageRegion* dst) { } void OpenGLDestroyBuffer(PulseDevice device, PulseBuffer buffer) { }