#include "Common.h" #include #include #include bool errors_enabled = true; bool has_recieved_error = false; void DebugCallBack(PulseDebugMessageSeverity severity, const char* message) { if(errors_enabled && severity == PULSE_DEBUG_MESSAGE_SEVERITY_ERROR) { fprintf(stderr, "%s\n", message); TEST_FAIL(); } has_recieved_error = true; } #define LOG_MESSAGE_MAX_LENGTH 4096 void SetupPulse(PulseBackend* backend) { #if defined(VULKAN_ENABLED) *backend = PulseLoadBackend(PULSE_BACKEND_VULKAN, PULSE_SHADER_FORMAT_SPIRV_BIT, PULSE_PARANOID_DEBUG); #elif defined(WEBGPU_ENABLED) *backend = PulseLoadBackend(PULSE_BACKEND_WEBGPU, PULSE_SHADER_FORMAT_WGSL_BIT, PULSE_PARANOID_DEBUG); #elif defined(OPENGL_ENABLED) *backend = PulseLoadBackend(PULSE_BACKEND_OPENGL, PULSE_SHADER_FORMAT_GLSL_BIT, PULSE_PARANOID_DEBUG); #elif defined(OPENGLES_ENABLED) *backend = PulseLoadBackend(PULSE_BACKEND_OPENGL_ES, PULSE_SHADER_FORMAT_GLSL_BIT, PULSE_PARANOID_DEBUG); #elif defined(D3D11_ENABLED) *backend = PulseLoadBackend(PULSE_BACKEND_D3D11, PULSE_SHADER_FORMAT_DXBC_BIT, PULSE_PARANOID_DEBUG); #endif if(*backend == PULSE_NULL_HANDLE) { char complete_message[LOG_MESSAGE_MAX_LENGTH] = { 0 }; snprintf(complete_message, LOG_MESSAGE_MAX_LENGTH, "Fatal Error: could not load Pulse backend due to %s", PulseVerbaliseErrorType(PulseGetLastErrorType())); TEST_FAIL_MESSAGE(complete_message); TEST_ABORT(); } PulseSetDebugCallback(*backend, DebugCallBack); } void SetupDevice(PulseBackend backend, PulseDevice* device) { *device = PulseCreateDevice(backend, NULL, 0); TEST_ASSERT_NOT_EQUAL_MESSAGE(*device, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType())); } void CleanupDevice(PulseDevice device) { PulseDestroyDevice(device); } void CleanupPulse(PulseBackend backend) { PulseUnloadBackend(backend); } void LoadComputePipeline(PulseDevice device, PulseComputePipeline* pipeline, const uint8_t* code, uint32_t code_size, uint32_t num_readonly_storage_images, uint32_t num_readonly_storage_buffers, uint32_t num_readwrite_storage_images, uint32_t num_readwrite_storage_buffers, uint32_t num_uniform_buffers) { PulseComputePipelineCreateInfo info = { 0 }; #if defined(WEBGPU_ENABLED) info.code_size = strlen(code); #else info.code_size = code_size; #endif info.code = code; info.entrypoint = "main"; #if defined(VULKAN_ENABLED) info.format = PULSE_SHADER_FORMAT_SPIRV_BIT; #elif defined(WEBGPU_ENABLED) info.format = PULSE_SHADER_FORMAT_WGSL_BIT; #elif defined(OPENGL_ENABLED) info.format = PULSE_SHADER_FORMAT_GLSL_BIT; #elif defined(OPENGLES_ENABLED) info.format = PULSE_SHADER_FORMAT_GLSL_BIT; #elif defined(D3D11_ENABLED) info.format = PULSE_SHADER_FORMAT_DXBC_BIT; #endif info.num_readonly_storage_images = num_readonly_storage_images; info.num_readonly_storage_buffers = num_readonly_storage_buffers; info.num_readwrite_storage_buffers = num_readwrite_storage_buffers; info.num_readwrite_storage_images = num_readwrite_storage_images; info.num_uniform_buffers = num_uniform_buffers; *pipeline = PulseCreateComputePipeline(device, &info); TEST_ASSERT_NOT_EQUAL_MESSAGE(*pipeline, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType())); } void CleanupPipeline(PulseDevice device, PulseComputePipeline pipeline) { PulseDestroyComputePipeline(device, pipeline); } void CopySameSizeBufferToBuffer(PulseDevice device, PulseBuffer src, PulseBuffer dst, PulseDeviceSize size) { PulseFence fence = PulseCreateFence(device); PulseCommandList cmd = PulseRequestCommandList(device, PULSE_COMMAND_LIST_TRANSFER_ONLY); PulseBufferRegion src_region = { 0 }; src_region.buffer = src; src_region.size = size; PulseBufferRegion dst_region = { 0 }; dst_region.buffer = dst; dst_region.size = size; PulseCopyBufferToBuffer(cmd, &src_region, &dst_region); PulseSubmitCommandList(device, cmd, fence); PulseWaitForFences(device, &fence, 1, true); PulseReleaseCommandList(device, cmd); PulseDestroyFence(device, fence); }