#include #include #include #include #define WGSL_SOURCE(...) #__VA_ARGS__ void DebugCallBack(PulseDebugMessageSeverity severity, const char* message) { if(severity == PULSE_DEBUG_MESSAGE_SEVERITY_ERROR) { fprintf(stderr, "Pulse Error: %s\n", message); exit(1); } else if(severity == PULSE_DEBUG_MESSAGE_SEVERITY_WARNING) fprintf(stderr, "Pulse Warning: %s\n", message); else printf("Pulse: %s\n", message); } int main(int ac, char** av) { PulseBackendFlags backend_type = PULSE_BACKEND_OPENGL; if(ac >= 2 && strcmp(av[1], "--opengl-es") == 0) backend_type = PULSE_BACKEND_OPENGL_ES; PulseBackend backend = PulseLoadBackend(backend_type, PULSE_SHADER_FORMAT_GLSL_BIT, PULSE_HIGH_DEBUG); PulseSetDebugCallback(backend, DebugCallBack); PulseUnloadBackend(backend); puts("Successfully executed Pulse example using OpenGL !"); return 0; }