diff --git a/Tests/Backend.c b/Tests/Backend.c index 5e45762..ddc96d2 100644 --- a/Tests/Backend.c +++ b/Tests/Backend.c @@ -16,7 +16,9 @@ void TestBackendSupport() #elif defined(WEBGPU_ENABLED) if(!PulseSupportsBackend(PULSE_BACKEND_WEBGPU, PULSE_SHADER_FORMAT_WGSL_BIT)) #elif defined(OPENGL_ENABLED) - if(!PulseSupportsBackend(PULSE_BACKEND_WEBGPU, PULSE_SHADER_FORMAT_WGSL_BIT)) + if(!PulseSupportsBackend(PULSE_BACKEND_OPENGL, PULSE_SHADER_FORMAT_GLSL_BIT)) + #elif defined(OPENGLES_ENABLED) + if(!PulseSupportsBackend(PULSE_BACKEND_OPENGL_ES, PULSE_SHADER_FORMAT_GLSL_BIT)) #endif { TEST_MESSAGE("Backend is not supported"); @@ -30,6 +32,10 @@ void TestBackendSetup() PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_VULKAN, PULSE_SHADER_FORMAT_SPIRV_BIT, PULSE_HIGH_DEBUG); #elif defined(WEBGPU_ENABLED) PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_WEBGPU, PULSE_SHADER_FORMAT_WGSL_BIT, PULSE_HIGH_DEBUG); + #elif defined(OPENGL_ENABLED) + PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_OPENGL, PULSE_SHADER_FORMAT_GLSL_BIT, PULSE_HIGH_DEBUG); + #elif defined(OPENGLES_ENABLED) + PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_OPENGL_ES, PULSE_SHADER_FORMAT_GLSL_BIT, PULSE_HIGH_DEBUG); #endif TEST_ASSERT_NOT_EQUAL_MESSAGE(backend, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType())); PulseSetDebugCallback(backend, DumbDebugCallBack); @@ -42,12 +48,18 @@ void TestBackendAnySetup() PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_ANY, PULSE_SHADER_FORMAT_SPIRV_BIT, PULSE_HIGH_DEBUG); #elif defined(WEBGPU_ENABLED) PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_ANY, PULSE_SHADER_FORMAT_WGSL_BIT, PULSE_HIGH_DEBUG); + #elif defined(OPENGL_ENABLED) || defined(OPENGLES_ENABLED) + PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_ANY, PULSE_SHADER_FORMAT_GLSL_BIT, PULSE_HIGH_DEBUG); #endif TEST_ASSERT_NOT_EQUAL_MESSAGE(backend, PULSE_NULL_HANDLE, PulseVerbaliseErrorType(PulseGetLastErrorType())); #if defined(VULKAN_ENABLED) TEST_ASSERT_EQUAL(PulseGetBackendType(backend), PULSE_BACKEND_VULKAN); #elif defined(WEBGPU_ENABLED) TEST_ASSERT_EQUAL(PulseGetBackendType(backend), PULSE_BACKEND_WEBGPU); + #elif defined(OPENGL_ENABLED) || defined(OPENGLES_ENABLED) + PulseBackendFlags backend_type = PulseGetBackendType(backend); + if(backend_type != PULSE_BACKEND_OPENGL && backend_type != PULSE_BACKEND_OPENGL_ES) + TEST_FAIL(); #endif PulseSetDebugCallback(backend, DumbDebugCallBack); PulseUnloadBackend(backend); @@ -59,6 +71,10 @@ void TestWrongBackendSetup() PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_VULKAN, PULSE_SHADER_FORMAT_MSL_BIT, PULSE_HIGH_DEBUG); #elif defined(WEBGPU_ENABLED) PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_WEBGPU, PULSE_SHADER_FORMAT_MSL_BIT, PULSE_HIGH_DEBUG); + #elif defined(OPENGL_ENABLED) + PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_OPENGL, PULSE_SHADER_FORMAT_MSL_BIT, PULSE_HIGH_DEBUG); + #elif defined(OPENGLES_ENABLED) + PulseBackend backend = PulseLoadBackend(PULSE_BACKEND_OPENGL_ES, PULSE_SHADER_FORMAT_MSL_BIT, PULSE_HIGH_DEBUG); #endif TEST_ASSERT_EQUAL(backend, PULSE_NULL_HANDLE); PulseSetDebugCallback(backend, DumbDebugCallBack); diff --git a/Tests/Buffer.c b/Tests/Buffer.c index fcd7621..a1012aa 100644 --- a/Tests/Buffer.c +++ b/Tests/Buffer.c @@ -271,11 +271,15 @@ void TestBufferComputeWrite() #if defined(VULKAN_ENABLED) const uint8_t shader_bytecode[] = { - #include "Shaders/Vulkan/SimpleBufferWrite.spv.h" + #include "Shaders/Vulkan-OpenGL/SimpleBufferWrite.spv.h" }; #elif defined(WEBGPU_ENABLED) #define SHADER_NAME shader_bytecode #include "Shaders/WebGPU/SimpleBufferWrite.wgsl.h" + #elif defined(OPENGL_ENABLED) || defined(OPENGLES_ENABLED) + const uint8_t shader_bytecode[] = { + #include "Shaders/Vulkan-OpenGL/SimpleBufferWrite.comp.glsl.h" + }; #endif PulseBufferCreateInfo buffer_create_info = { 0 }; @@ -338,11 +342,15 @@ void TestBufferComputeCopy() #if defined(VULKAN_ENABLED) const uint8_t shader_bytecode[] = { - #include "Shaders/Vulkan/BufferCopy.spv.h" + #include "Shaders/Vulkan-OpenGL/BufferCopy.spv.h" }; #elif defined(WEBGPU_ENABLED) #define SHADER_NAME shader_bytecode #include "Shaders/WebGPU/BufferCopy.wgsl.h" + #elif defined(OPENGL_ENABLED) || defined(OPENGLES_ENABLED) + const uint8_t shader_bytecode[] = { + #include "Shaders/Vulkan-OpenGL/BufferCopy.comp.glsl.h" + }; #endif uint32_t data[256]; diff --git a/Tests/Common.c b/Tests/Common.c index 04eb45d..34c4cec 100644 --- a/Tests/Common.c +++ b/Tests/Common.c @@ -24,6 +24,10 @@ void SetupPulse(PulseBackend* backend) *backend = PulseLoadBackend(PULSE_BACKEND_VULKAN, PULSE_SHADER_FORMAT_SPIRV_BIT, PULSE_PARANOID_DEBUG); #elif defined(WEBGPU_ENABLED) *backend = PulseLoadBackend(PULSE_BACKEND_WEBGPU, PULSE_SHADER_FORMAT_WGSL_BIT, PULSE_PARANOID_DEBUG); + #elif defined(OPENGL_ENABLED) + *backend = PulseLoadBackend(PULSE_BACKEND_OPENGL, PULSE_SHADER_FORMAT_GLSL_BIT, PULSE_PARANOID_DEBUG); + #elif defined(OPENGLES_ENABLED) + *backend = PulseLoadBackend(PULSE_BACKEND_OPENGL_ES, PULSE_SHADER_FORMAT_GLSL_BIT, PULSE_PARANOID_DEBUG); #endif if(*backend == PULSE_NULL_HANDLE) { @@ -70,6 +74,10 @@ void LoadComputePipeline(PulseDevice device, PulseComputePipeline* pipeline, con info.format = PULSE_SHADER_FORMAT_SPIRV_BIT; #elif defined(WEBGPU_ENABLED) info.format = PULSE_SHADER_FORMAT_WGSL_BIT; + #elif defined(OPENGL_ENABLED) + info.format = PULSE_SHADER_FORMAT_GLSL_BIT; + #elif defined(OPENGLES_ENABLED) + info.format = PULSE_SHADER_FORMAT_GLSL_BIT; #endif info.num_readonly_storage_images = num_readonly_storage_images; info.num_readonly_storage_buffers = num_readonly_storage_buffers; diff --git a/Tests/Pipeline.c b/Tests/Pipeline.c index e370e5f..3145654 100644 --- a/Tests/Pipeline.c +++ b/Tests/Pipeline.c @@ -12,11 +12,15 @@ void TestPipelineSetup() #if defined(VULKAN_ENABLED) const uint8_t shader_bytecode[] = { - #include "Shaders/Vulkan/Simple.spv.h" + #include "Shaders/Vulkan-OpenGL/Simple.spv.h" }; #elif defined(WEBGPU_ENABLED) #define SHADER_NAME shader_bytecode #include "Shaders/WebGPU/Simple.wgsl.h" + #elif defined(OPENGL_ENABLED) || defined(OPENGLES_ENABLED) + const uint8_t shader_bytecode[] = { + #include "Shaders/Vulkan-OpenGL/Simple.comp.glsl.h" + }; #endif PulseComputePipeline pipeline; @@ -53,11 +57,15 @@ void TestPipelineReadOnlyBindings() #if defined(VULKAN_ENABLED) const uint8_t shader_bytecode[] = { - #include "Shaders/Vulkan/ReadOnlyBindings.spv.h" + #include "Shaders/Vulkan-OpenGL/ReadOnlyBindings.spv.h" }; #elif defined(WEBGPU_ENABLED) #define SHADER_NAME shader_bytecode #include "Shaders/WebGPU/ReadOnlyBindings.wgsl.h" + #elif defined(OPENGL_ENABLED) || defined(OPENGLES_ENABLED) + const uint8_t shader_bytecode[] = { + #include "Shaders/Vulkan-OpenGL/ReadOnlyBindings.comp.glsl.h" + }; #endif PulseBufferCreateInfo buffer_create_info = { 0 }; @@ -114,11 +122,15 @@ void TestPipelineWriteOnlyBindings() #if defined(VULKAN_ENABLED) const uint8_t shader_bytecode[] = { - #include "Shaders/Vulkan/WriteOnlyBindings.spv.h" + #include "Shaders/Vulkan-OpenGL/WriteOnlyBindings.spv.h" }; #elif defined(WEBGPU_ENABLED) #define SHADER_NAME shader_bytecode #include "Shaders/WebGPU/WriteOnlyBindings.wgsl.h" + #elif defined(OPENGL_ENABLED) || defined(OPENGLES_ENABLED) + const uint8_t shader_bytecode[] = { + #include "Shaders/Vulkan-OpenGL/WriteOnlyBindings.comp.glsl.h" + }; #endif PulseBufferCreateInfo buffer_create_info = { 0 }; @@ -175,11 +187,15 @@ void TestPipelineReadWriteBindings() #if defined(VULKAN_ENABLED) const uint8_t shader_bytecode[] = { - #include "Shaders/Vulkan/ReadWriteBindings.spv.h" + #include "Shaders/Vulkan-OpenGL/ReadWriteBindings.spv.h" }; #elif defined(WEBGPU_ENABLED) #define SHADER_NAME shader_bytecode #include "Shaders/WebGPU/ReadWriteBindings.wgsl.h" + #elif defined(OPENGL_ENABLED) || defined(OPENGLES_ENABLED) + const uint8_t shader_bytecode[] = { + #include "Shaders/Vulkan-OpenGL/ReadWriteBindings.comp.glsl.h" + }; #endif PulseBufferCreateInfo buffer_create_info = { 0 }; diff --git a/Tests/xmake.lua b/Tests/xmake.lua index 116a8f6..38ef3aa 100644 --- a/Tests/xmake.lua +++ b/Tests/xmake.lua @@ -1,58 +1,74 @@ -Backend = { +local Backend = { VULKAN = 1, OPENGL = 2, OPENGL_ES = 3, } +local nzsl_included = false + function nzsl(backend) - add_repositories("nazara-engine-repo https://github.com/NazaraEngine/xmake-repo") - add_requires("nzsl >=2023.12.31", { configs = { shared = false, nzslc = true } }) - if is_cross() then - add_requires("nzsl~host", { kind = "binary", host = true }) - end - -- Yoinked from NZSL xmake repo - rule("find_nzsl") - on_config(function(target) - import("core.project.project") - import("core.tool.toolchain") - import("lib.detect.find_tool") - local envs - if is_plat("windows") then - local msvc = target:toolchain("msvc") - if msvc and msvc:check() then - envs = msvc:runenvs() - end - elseif is_plat("mingw") then - local mingw = target:toolchain("mingw") - if mingw and mingw:check() then - envs = mingw:runenvs() - end - end - target:data_set("nzsl_envs", envs) - local nzsl = project.required_package("nzsl~host") or project.required_package("nzsl") - local nzsldir - if nzsl then - nzsldir = path.join(nzsl:installdir(), "bin") - local osenvs = os.getenvs() - envs = envs or {} - for env, values in pairs(nzsl:get("envs")) do - local flatval = path.joinenv(values) - local oldenv = envs[env] or osenvs[env] - if not oldenv or oldenv == "" then - envs[env] = flatval - elseif not oldenv:startswith(flatval) then - envs[env] = flatval .. path.envsep() .. oldenv + if not nzsl_included then + add_repositories("nazara-engine-repo https://github.com/NazaraEngine/xmake-repo") + add_requires("nzsl >=2023.12.31", { configs = { shared = false, nzslc = true } }) + if is_cross() then + add_requires("nzsl~host", { kind = "binary", host = true }) + end + -- Yoinked from NZSL xmake repo + rule("find_nzsl") + on_config(function(target) + import("core.project.project") + import("core.tool.toolchain") + import("lib.detect.find_tool") + local envs + if is_plat("windows") then + local msvc = target:toolchain("msvc") + if msvc and msvc:check() then + envs = msvc:runenvs() + end + elseif is_plat("mingw") then + local mingw = target:toolchain("mingw") + if mingw and mingw:check() then + envs = mingw:runenvs() end end - end - local nzsla = find_tool("nzsla", { version = true, paths = nzsldir, envs = envs }) - local nzslc = find_tool("nzslc", { version = true, paths = nzsldir, envs = envs }) - target:data_set("nzsla", nzsla) - target:data_set("nzslc", nzslc) - target:data_set("nzsl_runenv", envs) - end) - rule_end() - rule("nzsl_compile_shaders") + target:data_set("nzsl_envs", envs) + local nzsl = project.required_package("nzsl~host") or project.required_package("nzsl") + local nzsldir + if nzsl then + nzsldir = path.join(nzsl:installdir(), "bin") + local osenvs = os.getenvs() + envs = envs or {} + for env, values in pairs(nzsl:get("envs")) do + local flatval = path.joinenv(values) + local oldenv = envs[env] or osenvs[env] + if not oldenv or oldenv == "" then + envs[env] = flatval + elseif not oldenv:startswith(flatval) then + envs[env] = flatval .. path.envsep() .. oldenv + end + end + end + local nzsla = find_tool("nzsla", { version = true, paths = nzsldir, envs = envs }) + local nzslc = find_tool("nzslc", { version = true, paths = nzsldir, envs = envs }) + target:data_set("nzsla", nzsla) + target:data_set("nzslc", nzslc) + target:data_set("nzsl_runenv", envs) + end) + rule_end() + + nzsl_included = true + end + + local name = "" + if backend == Backend.VULKAN then + name = "vulkan" + elseif backend == Backend.OPENGL_ES then + name = "opengl_es" + else + name = "opengl" + end + + rule("nzsl_compile_shaders_" .. name) set_extensions(".nzsl") add_deps("find_nzsl") before_buildcmd_file(function(target, batchcmds, shaderfile, opt) @@ -64,7 +80,7 @@ function nzsl(backend) local argv = {} if backend == Backend.VULKAN then argv = { "--compile=spv-header", "--optimize" } - elseif backend == Backend.OPENGL then + elseif backend == Backend.OPENGL_ES then argv = { "--compile=glsl-header", "--optimize", "--gl-version", "310", "--gl-es", "--gl-bindingmap" } else argv = { "--compile=glsl-header", "--optimize", "--gl-version", "310", "--gl-bindingmap" } @@ -79,7 +95,13 @@ function nzsl(backend) end table.insert(argv, shaderfile) batchcmds:vrunv(nzslc.program, argv, { curdir = ".", envs = runenvs }) - local outputfile = path.join(outputdir or path.directory(shaderfile), path.basename(shaderfile) .. ".spv.h") + local ext = "" + if backend == Backend.VULKAN then + ext = ".spv.h" + else + ext = ".glsl.h" + end + local outputfile = path.join(outputdir or path.directory(shaderfile), path.basename(shaderfile) .. ext) batchcmds:add_depfiles(shaderfile) batchcmds:add_depvalues(nzslc.version) batchcmds:set_depmtime(os.mtime(outputfile)) @@ -95,7 +117,7 @@ local tests = { nzsl(Backend.VULKAN) end, custom = function() - add_rules("nzsl_compile_shaders") + add_rules("nzsl_compile_shaders_vulkan") add_packages("nzsl") add_files("**.nzsl") end @@ -103,10 +125,10 @@ local tests = { OpenGL = { option = "opengl", global_custom = function() - nzsl(backend.OPENGL) + nzsl(Backend.OPENGL) end, custom = function() - add_rules("nzsl_compile_shaders") + add_rules("nzsl_compile_shaders_opengl") add_packages("nzsl") add_files("**.nzsl") end @@ -114,10 +136,10 @@ local tests = { OpenGLES = { option = "opengl-es", global_custom = function() - nzsl(Backend.OpenGLES) + nzsl(Backend.OPENGL_ES) end, custom = function() - add_rules("nzsl_compile_shaders") + add_rules("nzsl_compile_shaders_opengl_es") add_packages("nzsl") add_files("**.nzsl") end @@ -161,7 +183,7 @@ for name, module in table.orderpairs(tests) do end for name, module in pairs(tests) do - if has_config(module.option) then + if has_config(module.option .. "-tests") then if module.global_custom then module.global_custom() end