#include #include #include namespace mlx { Window::Window(std::size_t w, std::size_t h, const std::string& title, bool hidden) : m_width(w), m_height(h) { static std::uint64_t ids = 0; p_window = SDLManager::Get().CreateWindow(title, w, h, hidden); m_id = ids++; } void Window::Destroy() noexcept { if(p_window != nullptr) { SDLManager::Get().DestroyWindow(p_window); p_window = nullptr; } } }