/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* Fence.h :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: maldavid +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2023/04/02 17:52:09 by maldavid #+# #+# */ /* Updated: 2024/03/27 22:48:31 by maldavid ### ########.fr */ /* */ /* ************************************************************************** */ #ifndef __MLX_VK_FENCE__ #define __MLX_VK_FENCE__ namespace mlx { class Fence { public: Fence() = default; void Init(); inline VkFence& Get() noexcept { return m_fence; } void Wait() noexcept; void Reset() noexcept; bool IsReady() const noexcept; MLX_FORCEINLINE void WaitAndReset() noexcept { Wait(); Reset(); } void Destroy() noexcept; ~Fence() = default; private: VkFence m_fence = VK_NULL_HANDLE; }; } #endif