/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* window.h :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: maldavid +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2022/10/04 21:53:12 by maldavid #+# #+# */ /* Updated: 2024/03/25 22:11:21 by maldavid ### ########.fr */ /* */ /* ************************************************************************** */ #ifndef __MLX_WINDOW__ #define __MLX_WINDOW__ namespace mlx { class MLX_Window { public: MLX_Window(std::size_t w, std::size_t h, const std::string& title); inline GLFWwindow* getNativeWindow() const noexcept { return _win; } inline int getWidth() const noexcept { return _width; } inline int getHeight() const noexcept { return _height; } inline std::uint32_t getID() const noexcept { return _id; } void destroy() noexcept; ~MLX_Window() = default; private: GLFWimage _icon; GLFWwindow* _win = nullptr; int _width = 0; int _height = 0; std::uint32_t _id = -1; }; } #endif