#ifndef __MLX_RENDER_CORE__ #define __MLX_RENDER_CORE__ #include namespace mlx { constexpr const int MAX_FRAMES_IN_FLIGHT = 3; class RenderCore { public: RenderCore(); [[nodiscard]] MLX_FORCEINLINE VkInstance GetInstance() const noexcept { return m_instance; } [[nodiscard]] MLX_FORCEINLINE VkInstance& GetInstanceRef() noexcept { return m_instance; } [[nodiscard]] MLX_FORCEINLINE VkDevice GetDevice() const noexcept { return m_device; } [[nodiscard]] MLX_FORCEINLINE VkPhysicalDevice GetPhysicalDevice() const noexcept { return m_physical_device; } [[nodiscard]] MLX_FORCEINLINE GPUAllocator& GetAllocator() noexcept { return m_allocator; } inline void WaitDeviceIdle() const noexcept { vkDeviceWaitIdle(m_device); } inline static bool IsInit() noexcept { return s_instance != nullptr; } inline static RenderCore& Get() noexcept { return *s_instance; } #define MLX_VULKAN_GLOBAL_FUNCTION(fn) PFN_##fn fn = nullptr; #define MLX_VULKAN_INSTANCE_FUNCTION(fn) PFN_##fn fn = nullptr; #define MLX_VULKAN_DEVICE_FUNCTION(fn) PFN_##fn fn = nullptr; #include #undef MLX_VULKAN_GLOBAL_FUNCTION #undef MLX_VULKAN_INSTANCE_FUNCTION #undef MLX_VULKAN_DEVICE_FUNCTION ~RenderCore(); private: void LoadKVFGlobalVulkanFunctionPointers() const noexcept; void LoadKVFInstanceVulkanFunctionPointers() const noexcept; void LoadKVFDeviceVulkanFunctionPointers() const noexcept; private: static RenderCore* s_instance; GPUAllocator m_allocator; VkInstance m_instance = VK_NULL_HANDLE; VkDevice m_device = VK_NULL_HANDLE; VkPhysicalDevice m_physical_device = VK_NULL_HANDLE; }; } #endif