#pragma once #include namespace Scop { template inline std::istream& operator>>(std::istream& in, std::vector& vec) { T temp; if(in >> temp) vec.push_back(temp); return in; } template inline std::istream& operator>>(std::istream& in, std::set& vec) { T temp; if(in >> temp) vec.insert(temp); return in; } inline std::istream& operator>>(std::istream& in, ObjData::FaceVertex& f) { std::int32_t val; if(in >> f.v) { if(in.peek() == '/') { in.get(); in >> f.t; in.clear(); if(in.peek() == '/') { in.get(); in >> f.n; in.clear(); } } in.clear(); f.v--; f.t--; f.n--; } return in; } }