#ifndef __SCOP_RENDERER__
#define __SCOP_RENDERER__

#include <Renderer/Pipelines/Graphics.h>
#include <Renderer/Pipelines/Pipeline.h>
#include <Renderer/Pipelines/Shader.h>
#include <Renderer/Image.h>
#include <Renderer/RenderCore.h>
#include <Renderer/Renderer.h>
#include <Renderer/ScenesRenderer.h>
#include <Renderer/Vertex.h>

#endif
