#ifndef __SCOP_GRAPHICS__
#define __SCOP_GRAPHICS__

#include <Graphics/Actor.h>
#include <Graphics/Material.h>
#include <Graphics/Mesh.h>
#include <Graphics/Model.h>
#include <Graphics/Scene.h>
#include <Graphics/MeshFactory.h>
#include <Graphics/Cameras/Base.h>
#include <Graphics/Cameras/FirstPerson3D.h>
#include <Graphics/Loaders/OBJ.h>
#include <Graphics/Loaders/BMP.h>
#include <Graphics/Narrator.h>

#endif
